// **********************************************************************************
//
// BSD License.
// This file is part of upnpx.
//
// Copyright (c) 2010-2011, Bruno Keymolen, email: bruno.keymolen@gmail.com
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, 
// are permitted provided that the following conditions are met:
//
// Redistributions of source code must retain the above copyright notice, 
// this list of conditions and the following disclaimer.
// Redistributions in binary form must reproduce the above copyright notice, this 
// list of conditions and the following disclaimer in the documentation and/or other 
// materials provided with the distribution.
// Neither the name of "Bruno Keymolen" nor the names of its contributors may be 
// used to endorse or promote products derived from this software without specific 
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 
// IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 
// POSSIBILITY OF SUCH DAMAGE.
//
// **********************************************************************************


#ifndef _SOCKETSERVER_H
#define _SOCKETSERVER_H

#include "osal.h"
#include <arpa/inet.h>
#include "socketserverobserver.h"
#include <vector>
#include "socketserverconnection.h"

class SocketServer {
public:
	SocketServer(unsigned short preferredPort);
	~SocketServer();
	int Start();
	int Stop();
	int AddObserver(SocketServerObserver *observer);
	int RemoveObserver(SocketServerObserver *observer);
	
	
	int getLocalIPAddress(char ip[16], int sWaitUntilFound);
	
	char* getServerIPAddress();	
	unsigned short getServerPort();	
	
private:
	std::vector<SocketServerObserver*> mObservers;
	std::vector<SocketServerConnection*> mConnections;
	
	unsigned short mPort;
	char ipAddress[16];
	
	u8 mReadLoop;
	
	SOCKET mServerSocket;
	struct sockaddr_in mClientAddr;
	struct sockaddr_in mServerAddr;

	pthread_t mReadThread;
	fd_set mExceptionFDS;
	fd_set mReadFDS;
	
	int mMaxConnections;
	
	
private:
	int ReadLoop();	
private:
	static void* sReadLoop(void* data);	
};


#endif //_SOCKETSERVER_H
